Posts

Vintage car reference for 3D Modelling purpose

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Setting the Pivot point to starting point of the curve in Maya software using MEL command/script

MEL script for setting the pivot point to the starting point of the curve in MAYA string $sel[] = `ls -sl`; for ($i= 0 ;$i<size($sel);$i++) { float $posx = `getAttr ($sel[$i]+ ".controlPoints[0].xValue" )`; float $posy = `getAttr ($sel[$i]+ ".controlPoints[0].yValue" )`; float $posz = `getAttr ($sel[$i]+ ".controlPoints[0].zValue" )`; float $curvex = `getAttr ($sel[$i]+ ".tx" )`; float $curvey = `getAttr ($sel[$i]+ ".ty" )`; float $curvez = `getAttr ($sel[$i]+ ".tz" )`; $posx += $curvex; $posy += $curvey; $posz += $curvez; move -a $posx $posy $posz ($sel[$i] + ".scalePivot" ) ($sel[$i] + ".rotatePivot" ); }

Dagger 3D Model - Free for educational purpose

Download Dagger 3D Model free for Texturing and lighting education purpose: https://drive.google.com/open?id=12Q0Slr6WaXWG5Qn2QqOtxGBhD8Bhe6hC

Mash network - World, Random and Creating Island using texture deformer and creating water shader using Ai standard Surface

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Car Tyre(tire) tread mark for modelling in 3D

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Car wheel tyre alloy reference for 3D Modelling. Only for educational purpose.

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